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So is this still being worked on?

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I'm still working on it, I'm just not the fastest writer/have a lot of time 

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This game is really nice to play. The plot is amazing and I love it a lot!! The romance path with the crown may be one of the route I would love to see more development. We have been working for them for 10 years so I would love to see like, more flashback of romantic moments from during those times if we are romancing the crown. It would depict more depth to the relationship I think.


Well, I still can not wait to see more update of this. All the best wishes for u!!!

I can't wait for more! <3

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typo report:
"Names are powerful, one should take care to give them to just anyone.

it's missing a "not" after care!

You weren't entirely what he was referring to, but you imagined it had something to do with the sensation from before.
it's missing a "sure" after entirely!

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And again me, for the color palettes! I think your light theme is somewhat broken?? the switch from dark to low contrast works without issue, but the light theme has a nice sweet blue for the menu UI, but the screen and text are black in black and you can't see anything, while you need to reload the page if you want to change back to one of the dark themes again. COULD also be a cache issue, I'll play around with it later and report if anything changes!

Nope completely my fault, I forgot to add something. Completely fixed now (hopefully), although you'll still need to reload the page when switching from light to dark mode.

Which one is the estranged option? Could you please make that more clear?

The option where Judda doesn't hug you is the estranged one. I'll specify it in the next update, sorry about that

It's alright thanks for replying

I think that's plenty clear, but I also believe it would be better to integrate that into the choice rather than put a stage direction there. "He only shoots you a quick smile, you aren't as close as you used to be." no other backstory explanation necessary in that moment as time is of the essence and everyone's mind is not really on childhood memories and nostalgic recollections.

Heya, I just came to this page and opened the prologue and already the bright white on black/dark is honestly hurting my eyes a bit and makes it hard to read. Could you implement a softer color palette as an alternative, please? like beige on green to stay with the theme or something along those lines?

I added the possibility to make the text colour a softer, sandlike colour. Let me know if it helps, otherwise, I'll look into some more theme changing options tomorrow

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Yes, thank you, that's already so much better! It's still overall very dark, but I guess it does fit the mood. The background image isn't meant to really be seen, right? Just like really getting lost in the woods at twilight. (I've been in a forest at night. it's pitch black, you can't see the hand in front of your face until you get to the edge or a clearing with no trees where you can see the sky. It reminded me of that!)


P.S. Now, if you could kindly also change the color on this here information page? bc it's equally as glaring. the green is very nice, though!

heya! just found this and gotta say I love the premise. can’t wait to find out more about the characters, esp Judda and Aeral (already halfway obsessed with them and the lovely dynamics they have with the PC ngl!!)

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Thank you so much!!! <3

I'm glad you like the characters, I can't wait for you to meet the final RO and learn more about them all

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This is... awkward. It seems like in order to play this game, I would need to be playing a character who would be friends with Judda, otherwise it kinda loses any sense of immersion. That seems rather limiting, especially since I don't even know what type of person *would* be friends with them (Though that could just be because I personally absolutely would not in a million years be friends with them).

(+1)

Hey, thank you for the comment!

I understand it takes away some player choice that you have an established friendship with one of the characters, but it is somewhat necessary for the plot. However, you can make decisions and react to their actions in a way that lowers friendship, the game will comment on your bond not being as strong as before, but it will not limit your gameplay outside of dialogue/how the character treats you.

Your comment made me think about maybe adding an option at the beginning that your bond will be either high or low, but I'll have to see if that's possible.

Thank you again for your feedback, I really appreciate it <3